108 lines
2.3 KiB
C
108 lines
2.3 KiB
C
#include <addons.h>
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static
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void Iter(ecs_iter_t *it) {
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Position *p = ecs_field(it, Position, 1);
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probe_iter(it);
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int i;
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for (i = 0; i < it->count; i ++) {
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p[i].x = 10;
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p[i].y = 20;
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}
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}
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void System_w_Empty_2_column_1_from_id(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_COMPONENT(world, Velocity);
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ECS_SYSTEM(world, Iter, EcsOnUpdate, Position, Velocity());
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Probe ctx = {0};
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ecs_set_ctx(world, &ctx, NULL);
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ecs_entity_t e = ecs_new(world, Position);
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ecs_progress(world, 1);
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test_int(ctx.count, 1);
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test_int(ctx.invoked, 1);
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test_int(ctx.system, Iter);
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test_int(ctx.term_count, 2);
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test_null(ctx.param);
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test_int(ctx.e[0], e);
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test_int(ctx.c[0][0], ecs_id(Position));
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test_int(ctx.s[0][0], 0);
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test_int(ctx.c[0][1], ecs_id(Velocity));
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test_int(ctx.s[0][1], 0);
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ecs_fini(world);
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}
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void System_w_Empty_3_column_2_from_id(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_COMPONENT(world, Velocity);
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ECS_COMPONENT(world, Rotation);
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ECS_SYSTEM(world, Iter, EcsOnUpdate, Position, Velocity(), Rotation());
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Probe ctx = {0};
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ecs_set_ctx(world, &ctx, NULL);
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ecs_entity_t e = ecs_new(world, Position);
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ecs_progress(world, 1);
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test_int(ctx.count, 1);
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test_int(ctx.invoked, 1);
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test_int(ctx.system, Iter);
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test_int(ctx.term_count, 3);
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test_null(ctx.param);
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test_int(ctx.e[0], e);
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test_int(ctx.c[0][0], ecs_id(Position));
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test_int(ctx.s[0][0], 0);
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test_int(ctx.c[0][1], ecs_id(Velocity));
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test_int(ctx.s[0][1], 0);
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test_int(ctx.c[0][2], ecs_id(Rotation));
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test_int(ctx.s[0][2], 0);
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ecs_fini(world);
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}
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static
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void CheckColumnType(ecs_iter_t *it) {
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ecs_id_t ecs_id(Position) = ecs_field_id(it, 2);
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test_assert(ecs_id(Position) == ecs_field_id(it, 1));
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probe_iter(it);
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}
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void System_w_Empty_column_type(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_COMPONENT(world, Velocity);
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ECS_COMPONENT(world, Rotation);
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ECS_SYSTEM(world, CheckColumnType, EcsOnUpdate, Position, Position());
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Probe ctx = {0};
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ecs_set_ctx(world, &ctx, NULL);
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ecs_new(world, Position);
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ecs_progress(world, 1);
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test_int(ctx.count, 1);
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ecs_fini(world);
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}
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