Files
PixelDefense/engine/libs/flecs/test/addons/src/System_w_FromSystem.c

197 lines
4.5 KiB
C

#include <addons.h>
void InitVelocity(ecs_iter_t *it) {
Velocity *v = ecs_field(it, Velocity, 1);
int i;
for (i = 0; i < it->count; i ++) {
v[i].x = 10;
v[i].y = 20;
}
}
void InitMass(ecs_iter_t *it) {
Mass *m = ecs_field(it, Mass, 1);
int i;
for (i = 0; i < it->count; i ++) {
m[i] = 3;
}
}
void Iter(ecs_iter_t *it) {
Position *p = ecs_field(it, Position, 1);
Velocity *v = NULL;
Mass *m = NULL;
if (it->field_count >= 2) {
v = ecs_field(it, Velocity, 2);
test_assert(!ecs_field_is_self(it, 2));
}
if (it->field_count >= 3) {
m = ecs_field(it, Mass, 3);
test_assert(!m || !ecs_field_is_self(it, 3));
}
probe_iter(it);
int i;
for (i = 0; i < it->count; i ++) {
p[i].x += v->x;
p[i].y += v->y;
if (m) {
p[i].x += *m;
p[i].y += *m;
}
}
}
void System_w_FromSystem_2_column_1_from_system(void) {
ecs_world_t *world = ecs_init();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_OBSERVER(world, InitVelocity, EcsOnAdd, Velocity);
ECS_SYSTEM(world, Iter, EcsOnUpdate, Position, Velocity(Iter));
test_assert( ecs_has(world, Iter, Velocity));
const Velocity *v = ecs_get(world, Iter, Velocity);
test_assert(v != NULL);
test_int(v->x, 10);
test_int(v->y, 20);
Probe ctx = {0};
ecs_set_ctx(world, &ctx, NULL);
ecs_entity_t e = ecs_set(world, 0, Position, {0, 0});
ecs_progress(world, 1);
test_int(ctx.count, 1);
test_int(ctx.invoked, 1);
test_int(ctx.system, Iter);
test_int(ctx.term_count, 2);
test_null(ctx.param);
test_int(ctx.e[0], e);
test_int(ctx.c[0][0], ecs_id(Position));
test_int(ctx.s[0][0], 0);
test_int(ctx.c[0][1], ecs_id(Velocity));
test_int(ctx.s[0][1], Iter);
const Position *p = ecs_get(world, e, Position);
test_assert(p != NULL);
test_int(p->x, 10);
test_int(p->y, 20);
ecs_progress(world, 1);
test_int(p->x, 20);
test_int(p->y, 40);
ecs_fini(world);
}
void System_w_FromSystem_3_column_2_from_system(void) {
ecs_world_t *world = ecs_init();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_COMPONENT(world, Mass);
ECS_OBSERVER(world, InitVelocity, EcsOnAdd, Velocity);
ECS_OBSERVER(world, InitMass, EcsOnAdd, Mass);
ECS_SYSTEM(world, Iter, EcsOnUpdate, Position, Velocity(Iter), Mass(Iter));
test_assert( ecs_has(world, Iter, Velocity));
const Velocity *v = ecs_get(world, Iter, Velocity);
test_assert(v != NULL);
test_int(v->x, 10);
test_int(v->y, 20);
test_assert( ecs_has(world, Iter, Mass));
const Mass *m = ecs_get(world, Iter, Mass);
test_assert(m != NULL);
test_int(*m, 3);
Probe ctx = {0};
ecs_set_ctx(world, &ctx, NULL);
ecs_entity_t e = ecs_set(world, 0, Position, {0, 0});
ecs_progress(world, 1);
test_int(ctx.count, 1);
test_int(ctx.invoked, 1);
test_int(ctx.system, Iter);
test_int(ctx.term_count, 3);
test_null(ctx.param);
test_int(ctx.e[0], e);
test_int(ctx.c[0][0], ecs_id(Position));
test_int(ctx.s[0][0], 0);
test_int(ctx.c[0][1], ecs_id(Velocity));
test_int(ctx.s[0][1], Iter);
test_int(ctx.c[0][2], ecs_id(Mass));
test_int(ctx.s[0][2], Iter);
const Position *p = ecs_get(world, e, Position);
test_assert(p != NULL);
test_int(p->x, 13);
test_int(p->y, 23);
ecs_progress(world, 1);
test_int(p->x, 26);
test_int(p->y, 46);
ecs_fini(world);
}
void Iter_reactive(ecs_iter_t *it) {
Position *p = ecs_field(it, Position, 1);
Velocity *v = it->param;
Mass *m = NULL;
if (it->field_count >= 2) {
v = ecs_field(it, Velocity, 2);
test_assert(!ecs_field_is_self(it, 2));
}
probe_iter(it);
int i;
for (i = 0; i < it->count; i ++) {
p[i].x = v->x;
p[i].y = v->y;
if (m) {
p[i].x = *m;
p[i].y = *m;
}
}
}
void Dummy_1(ecs_iter_t *it) { }
void Dummy_2(ecs_iter_t *it) { }
void System_w_FromSystem_auto_add_tag(void) {
ecs_world_t *world = ecs_init();
ECS_TAG(world, Foo);
ECS_COMPONENT(world, Position);
ECS_SYSTEM(world, Dummy_1, EcsOnUpdate, Position, Foo(Dummy_1));
ECS_SYSTEM(world, Dummy_2, 0, Position, Foo(Dummy_2));
test_assert( ecs_has_id(world, Dummy_1, Foo));
test_assert( ecs_has_id(world, Dummy_2, Foo));
ecs_fini(world);
}