Files
PixelDefense/game/constants.h
2024-01-23 16:54:39 +01:00

18 lines
295 B
C

#ifndef PIXELDEFENSE_CONSTANTS_H
#define PIXELDEFENSE_CONSTANTS_H
enum {
COLL_LAYER_TERRAIN = 0,
COLL_LAYER_BUILDINGS = 1,
COLL_LAYER_TRANSPARENCY = 7,
};
typedef enum Player {
PLAYER_RED = 0,
PLAYER_BLUE = 1,
PLAYER_COUNT
} Player;
#endif //PIXELDEFENSE_CONSTANTS_H