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KlemenPl
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PixelDefense
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6c1d0dfdb2998a583f23fd50e21e391ad520a3ae
PixelDefense
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game
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systems
History
Klemen Plestenjak
6c1d0dfdb2
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
..
s_ai.c
Limit how many workers can harvest the same resource
2024-02-05 09:19:59 +01:00
s_animation.c
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
s_entity.c
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
s_event.c
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
s_input.c
Rename buildings to building_factory, randomize unit place position
2024-02-05 10:13:22 +01:00
s_ui.c
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
systems.c
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00
systems.h
Add hurt, die animation when taking damage
2024-02-07 17:14:17 +01:00