Files
PixelDefense/engine/libs/flecs/test/api/src/Remove.c

174 lines
4.0 KiB
C

#include <api.h>
void Remove_zero(void) {
install_test_abort();
ecs_world_t *world = ecs_mini();
ecs_entity_t e = ecs_new(world, 0);
test_assert(e != 0);
test_expect_abort();
ecs_remove(world, e, 0);
}
void Remove_1_of_1(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ecs_entity_t e = ecs_new(world, Position);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
ecs_fini(world);
}
void Remove_1_of_1_again(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ecs_entity_t e = ecs_new(world, Position);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
ecs_fini(world);
}
void Remove_1_of_2(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_ENTITY(world, e, Position, Velocity);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
test_assert(ecs_has(world, e, Velocity));
ecs_fini(world);
}
void Remove_2_of_2(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_ENTITY(world, e, Position, Velocity);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
test_assert(ecs_has(world, e, Velocity));
ecs_remove(world, e, Velocity);
test_assert(!ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
ecs_fini(world);
}
void Remove_2_of_3(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_COMPONENT(world, Mass);
ECS_ENTITY(world, e, Position, Velocity, Mass);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
test_assert(ecs_has(world, e, Velocity));
test_assert(ecs_has(world, e, Mass));
ecs_remove(world, e, Velocity);
test_assert(!ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
test_assert(ecs_has(world, e, Mass));
ecs_fini(world);
}
void Remove_2_again(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_ENTITY(world, e, Position, Velocity);
test_assert(e != 0);
ecs_remove(world, e, Position);
ecs_remove(world, e, Velocity);
test_assert(!ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
ecs_remove(world, e, Position);
ecs_remove(world, e, Velocity);
test_assert(!ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
ecs_fini(world);
}
void Remove_2_overlap(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ECS_COMPONENT(world, Mass);
ECS_ENTITY(world, e, Position, Velocity, Mass);
test_assert(e != 0);
ecs_remove(world, e, Position);
ecs_remove(world, e, Velocity);
test_assert(!ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
test_assert(ecs_has(world, e, Mass));
ecs_fini(world);
}
void Remove_1_from_empty(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ecs_entity_t e = ecs_new(world, 0);
test_assert(e != 0);
ecs_remove(world, e, Position);
test_assert(!ecs_has(world, e, Position));
ecs_fini(world);
}
void Remove_not_added(void) {
ecs_world_t *world = ecs_mini();
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ecs_entity_t e = ecs_new(world, Position);
test_assert(e != 0);
ecs_remove(world, e, Velocity);
test_assert(ecs_has(world, e, Position));
test_assert(!ecs_has(world, e, Velocity));
ecs_fini(world);
}