#ifndef BREEZE_H #define BREEZE_H #include "breeze/ai/behaviour_tree.h" #include "breeze/core/logger.h" #include "breeze/math/vec2i.h" #include "breeze/math/easings.h" #include "breeze/memory/memory.h" #include "breeze/memory/stack_alloc.h" #include "breeze/ui/ui.h" #include "breeze/util/array.h" #include "breeze/util/heap.h" #include "breeze/util/object_pool.h" #include "breeze/util/spatial_grid.h" #include "breeze/util/string.h" #include "breeze/util/tokenizer.h" #include "breeze/map/map.h" #include "breeze/map/tileset.h" #include "breeze/defines.h" #include "breeze/game.h" #endif //BREEZE_H