#include "ui_widgets.h" void uiPushDivParentPercentage(f32 xPercent, f32 yPercent) { bzUIPushDiv(UI, (BzUISize) { .kind = BZ_UI_SIZE_PARENT_PERCENT, .value = xPercent, }, (BzUISize) { .kind = BZ_UI_SIZE_PARENT_PERCENT, .value = yPercent }); } void uiLargeLabel(const char *txt) { bzUINodeMake(UI, bzUIKeyFromString(txt), &(BzUINodeDesc) { .flags = BZ_UI_DRAW_TEXT | BZ_UI_ALIGN_CENTER, .semanticSize[BZ_UI_AXIS_X] = { .kind = BZ_UI_SIZE_FIT, }, .semanticSize[BZ_UI_AXIS_Y] = { .kind = BZ_UI_SIZE_FIT }, .string = txt, .padding = {5, 5, 5, 5}, .style = { .font = GetFontDefault(), .fontSize = 62, .textColor = BLACK, .textHoverColor = BLACK, .textActiveColor = BLACK, } }); } bool uiLargeTextButton(const char *txt) { return bzUIButton(UI, txt, NULL); }