#ifndef BREEZE_HEAP_H #define BREEZE_HEAP_H #include "../defines.h" void *_bzHeapNew(i32 startCapacity, i32 stride, i32 weightOffset); void _bzHeapFree(void *heap); i32 _bzHeapSize(void *heap); bool _bzHeapIsEmpty(void *heap); i32 _bzHeapPop(void *heap); void _bzHeapPush(void *heap); i32 _bzHeapPushTmpIdx(void *heap); #define bzHeapNew(T, n) (T *) ((T *)_bzHeapNew((n), sizeof(T), offsetof(T, weight))) #define bzHeapFree(heap) _bzHeapFree((void *) (heap)) #define bzHeapSize(heap) _bzHeapSize((void *) (heap)) #define bzHeapIsEmpty(heap) _bzHeapIsEmpty((void *) (heap)) #define bzHeapPop(heap) ((heap)[_bzHeapPop((void *) (heap))]) #define bzHeapPush(heap, item) do { \ void *h = (void *) (heap); \ (heap)[_bzHeapPushTmpIdx(h)] = (item); \ _bzHeapPush(h); \ } while(0) #endif //BREEZE_HEAP_H