// To see what the result of parsing this file looks like, copy the code and // paste it into the editor at https://flecs.dev/explorer // // To load this file yourself, call ecs_plecs_from_file("anonymous_entity.flecs"); // To create an entity without a name, use the _ character _ :- SpaceShip // Anonymous entities can be used as parents and children SpaceShip _ { _ :- Engine }