#include #include typedef struct { double x; double y; } Position; int main(int argc, char *argv[]) { ecs_world_t *ecs = ecs_init_w_args(argc, argv); ECS_COMPONENT(ecs, Position); // Tags for local/ecs position ECS_TAG(ecs, Local); ECS_TAG(ecs, World); // Create a hierarchy. For an explanation see the entities/hierarchy example ecs_entity_t sun = ecs_new_entity(ecs, "Sun"); ecs_add_pair(ecs, sun, ecs_id(Position), World); ecs_set_pair(ecs, sun, Position, Local, {1, 1}); ecs_entity_t mercury = ecs_new_entity(ecs, "Mercury"); ecs_add_pair(ecs, mercury, EcsChildOf, sun); ecs_add_pair(ecs, mercury, ecs_id(Position), World); ecs_set_pair(ecs, mercury, Position, Local, {1, 1}); ecs_entity_t venus = ecs_new_entity(ecs, "Venus"); ecs_add_pair(ecs, venus, EcsChildOf, sun); ecs_add_pair(ecs, venus, ecs_id(Position), World); ecs_set_pair(ecs, venus, Position, Local, {2, 2}); ecs_entity_t earth = ecs_new_entity(ecs, "Earth"); ecs_add_pair(ecs, earth, EcsChildOf, sun); ecs_add_pair(ecs, earth, ecs_id(Position), World); ecs_set_pair(ecs, earth, Position, Local, {3, 3}); ecs_entity_t moon = ecs_new_entity(ecs, "Moon"); ecs_add_pair(ecs, moon, EcsChildOf, earth); ecs_add_pair(ecs, moon, ecs_id(Position), World); ecs_set_pair(ecs, moon, Position, Local, {0.1, 0.1}); // Create a hierarchical query to compute the global position from the // local position and the parent position. ecs_query_t *q = ecs_query(ecs, { .filter.terms = { // Read from entity's Local position { .id = ecs_pair(ecs_id(Position), Local), .inout = EcsIn }, // Write to entity's World position { .id = ecs_pair(ecs_id(Position), World), .inout = EcsOut }, // Read from parent's World position { .id = ecs_pair(ecs_id(Position), World), .inout = EcsIn, // Get from the parent, in breadth-first order (cascade) .src.flags = EcsParent | EcsCascade, // Make parent term optional so we also match the root (sun) .oper = EcsOptional } } }); // Do the transform ecs_iter_t it = ecs_query_iter(ecs, q); while (ecs_query_next(&it)) { const Position *p = ecs_field(&it, Position, 1); Position *p_out = ecs_field(&it, Position, 2); const Position *p_parent = ecs_field(&it, Position, 3); // Inner loop, iterates entities in archetype for (int i = 0; i < it.count; i ++) { p_out[i].x = p[i].x; p_out[i].y = p[i].y; if (p_parent) { p_out[i].x += p_parent->x; p_out[i].y += p_parent->y; } } } // Print ecs positions it = ecs_term_iter(ecs, &(ecs_term_t) { .id = ecs_pair(ecs_id(Position), World) }); while (ecs_term_next(&it)) { Position *p = ecs_field(&it, Position, 1); for (int i = 0; i < it.count; i ++) { printf("%s: {%f, %f}\n", ecs_get_name(ecs, it.entities[i]), p[i].x, p[i].y); } } return ecs_fini(ecs); }