#include #include int main(int argc, char *argv[]) { ecs_world_t *ecs = ecs_init_w_args(argc, argv); ECS_TAG(ecs, Eats); ECS_TAG(ecs, Healthy); ecs_entity_t Apples = ecs_new_entity(ecs, "Apples"); ecs_entity_t Salad = ecs_new_entity(ecs, "Salad"); ecs_entity_t Burgers = ecs_new_entity(ecs, "Burgers"); ecs_entity_t Pizza = ecs_new_entity(ecs, "Pizza"); ecs_entity_t Chocolate = ecs_new_entity(ecs, "Chocolate"); ecs_add(ecs, Apples, Healthy); ecs_add(ecs, Salad, Healthy); ecs_entity_t bob = ecs_new_entity(ecs, "Bob"); ecs_add_pair(ecs, bob, Eats, Apples); ecs_add_pair(ecs, bob, Eats, Burgers); ecs_add_pair(ecs, bob, Eats, Pizza); ecs_entity_t alice = ecs_new_entity(ecs, "Alice"); ecs_add_pair(ecs, alice, Eats, Salad); ecs_add_pair(ecs, alice, Eats, Chocolate); ecs_add_pair(ecs, alice, Eats, Apples); // Here we're creating a rule that in the query DSL would look like this: // Eats($This, $Food), Healthy($Food) // // Rules are similar to queries, but support more advanced features. This // example shows how the basics of how to use rules & variables. ecs_rule_t *r = ecs_rule(ecs, { .terms = { // Query variables are like wildcards, but enforce that the entity // substituted by the wildcard is the same across terms. // // For example, in this query it is not guaranteed that the entity // substituted by the * for Eats is the same as for Healthy: // (Eats, *), Healthy(*) // // By replacing * with _Food, both terms are constrained to use the // same entity. { .first.id = Eats, .second = { .name = "Food", .flags = EcsIsVariable }, }, { .first.id = Healthy, .src = { .name = "Food", .flags = EcsIsVariable } } } }); // Lookup the index of the variable. This will let us quickly lookup its // value while we're iterating. int food_var = ecs_rule_find_var(r, "Food"); // Iterate the rule ecs_iter_t it = ecs_rule_iter(ecs, r); while (ecs_rule_next(&it)) { ecs_entity_t food = ecs_iter_get_var(&it, food_var); for (int i = 0; i < it.count; i ++) { printf("%s eats %s\n", ecs_get_name(ecs, it.entities[i]), ecs_get_name(ecs, food)); } } // Rules need to be explicitly deleted ecs_rule_fini(r); // Output // Bob eats Apples // Alice eats Apples // Alice eats Salad return ecs_fini(ecs); }