#include "spatial_grid.h" #include "../memory/memory.h" #include "array.h" #include "object_pool.h" #include typedef struct BzSpatialGrid { BzSpatialGridID **cells; BzObjectPool *entriesPool; i32 width; i32 height; i32 cellWidth; i32 cellHeight; i32 userDataSize; i32 queryCount; } BzSpatialGrid; static BzSpatialGridID **getCell(const BzSpatialGrid *grid, i32 x, i32 y); BzSpatialGrid *bzSpatialGridCreate(const BzSpatialGridDesc *desc) { i32 width = (desc->maxWidth + desc->cellWidth - 1) / desc->cellWidth; i32 height = (desc->maxHeight + desc->cellHeight - 1) / desc->cellHeight; size_t cellsNumBytes = width * height * sizeof(BzSpatialGridID *); size_t numBytes = sizeof(BzSpatialGrid) + cellsNumBytes; BzSpatialGrid *grid = bzAlloc(numBytes); grid->width = width; grid->height = height; grid->cellWidth = desc->cellWidth; grid->cellHeight = desc->cellHeight; grid->userDataSize = desc->userDataSize; grid->queryCount = 0; grid->cells = (BzSpatialGridID **) (grid + 1); for (i32 y = 0; y < grid->height; y++) { for (i32 x = 0; x < grid->width; x++) { BzSpatialGridID **cell = getCell(grid, x, y); *cell = bzArrayCreate(BzSpatialGridID, 4); } } grid->entriesPool = bzObjectPoolCreate(&(BzObjectPoolDesc) { .objectSize=sizeof(BzSpatialGridEntry) + desc->userDataSize, .objectsPerPage=1024, }); return grid; } void bzSpatialGridDestroy(BzSpatialGrid *grid) { bzObjectPoolDestroy(grid->entriesPool); grid->entriesPool = NULL; for (i32 y = 0; y < grid->height; y++) { for (i32 x = 0; x < grid->width; x++) { BzSpatialGridID **cell = getCell(grid, x, y); bzArrayDestroy(*cell); *cell = NULL; } } grid->cells = NULL; bzFree(grid); } void *bzSpatialGridGetData(const BzSpatialGrid *grid, BzSpatialGridID id) { return (u8 *)bzObjectPoolGetObject(grid->entriesPool, id) + sizeof(BzSpatialGridEntry); } static BzSpatialGridID **getCell(const BzSpatialGrid *grid, i32 x, i32 y) { return grid->cells + y * grid->width + x; } static void insertCell(BzSpatialGrid *grid, BzSpatialGridID id, i32 x, i32 y) { BzSpatialGridID **cell = getCell(grid, x, y); bzArrayPush(*cell, id); } static void removeCell(BzSpatialGrid *grid, BzSpatialGridID id, i32 x, i32 y) { BzSpatialGridID **cell = getCell(grid, x, y); i32 i; for (i = 0; i < bzArraySize(*cell); i++) { if (id == (*cell)[i]) { break; } } if (i < bzArraySize(*cell)) { BzSpatialGridID lastID = bzArrayPop(*cell); (*cell)[i] = lastID; } } static BzSpatialGridIndex calculateGridIndex(BzSpatialGrid *grid, f32 posX, f32 posY, f32 sizeX, f32 sizeY) { i32 minX = (i32) floorf(posX); i32 minY = (i32) floorf(posY); i32 maxX = (i32) ceilf(posX + sizeX); i32 maxY = (i32) ceilf(posY + sizeY); BzSpatialGridIndex index = { (i16) (minX / grid->cellWidth), (i16) (minY / grid->cellHeight), (i16) (maxX / grid->cellWidth), (i16) (maxY / grid->cellHeight), }; if (index.minX < 0) index.minX = 0; if (index.minY < 0) index.minY = 0; if (index.maxX >= grid->width) index.maxX = grid->width - 1; if (index.maxY >= grid->height) index.maxY = grid->height - 1; if (index.minX > index.maxX) { i32 tmp = index.minX; index.minX = index.maxX; index.maxX = tmp; } if (index.minY > index.maxY) { i32 tmp = index.minY; index.minY = index.maxY; index.maxX = tmp; } return index; } BzSpatialGridID bzSpatialGridInsert(BzSpatialGrid *grid, void *data, f32 posX, f32 posY, f32 sizeX, f32 sizeY) { BzSpatialGridEntry *entry = bzObjectPool(grid->entriesPool); BZ_ASSERT(entry); BzSpatialGridIndex index = calculateGridIndex(grid, posX, posY, sizeX, sizeY); BzSpatialGridID id = bzObjectPoolGetIdx(grid->entriesPool, entry); for (i32 y = index.minY; y <= index.maxY; y++) { for (i32 x = index.minX; x <= index.maxX; x++) { insertCell(grid, id, x, y); } } entry->id = id; entry->queryIdx = 0; entry->index = index; if (grid->userDataSize) { bzMemCpy(entry + 1, data, grid->userDataSize); } return id; } static bool indexContains(BzSpatialGridIndex index, i32 x, i32 y) { return x >= index.minX && x <= index.maxX && y >= index.minY && y <= index.maxY; } void bzSpatialGridUpdate(BzSpatialGrid *grid, BzSpatialGridID id, f32 posX, f32 posY, f32 sizeX, f32 sizeY) { BzSpatialGridEntry *entry = bzObjectPoolGetObject(grid->entriesPool, id); BZ_ASSERT(entry && entry->id == id); BzSpatialGridIndex oldIndex = entry->index; BzSpatialGridIndex newIndex = calculateGridIndex(grid, posX, posY, sizeX, sizeY); if (oldIndex.minX == newIndex.minX && oldIndex.minY == newIndex.minY && oldIndex.maxX == newIndex.maxX && oldIndex.maxY == newIndex.maxY) { return; } for (i32 y = oldIndex.minY; y <= oldIndex.maxY; y++) { for (i32 x = oldIndex.minX; x <= oldIndex.maxX; x++) { bool inNew = indexContains(newIndex, x, y); if (!inNew) removeCell(grid, id, x, y); } } for (i32 y = newIndex.minY; y <= newIndex.maxY; y++) { for (i32 x = newIndex.minX; x <= newIndex.maxX; x++) { bool inOld = indexContains(oldIndex, x, y); if (!inOld) insertCell(grid, id, x, y); } } entry->index = newIndex; } void bzSpatialGridRemove(BzSpatialGrid *grid, BzSpatialGridID id) { BzSpatialGridEntry *entry = bzObjectPoolGetObject(grid->entriesPool, id); BZ_ASSERT(entry && entry->id == id); BzSpatialGridIndex index = entry->index; for (i32 y = index.minY; y <= index.maxY; y++) { for (i32 x = index.minX; x <= index.maxX; x++) { removeCell(grid, id, x, y); } } bzObjectPoolRelease(grid->entriesPool, entry); } BzSpatialGridIter bzSpatialGridIter(BzSpatialGrid *grid, f32 posX, f32 posY, f32 sizeX, f32 sizeY) { BzSpatialGridIndex index = calculateGridIndex(grid, posX, posY, sizeX, sizeY); BzSpatialGridIter it = { .index=index, ._grid=grid, ._queryIdx=grid->queryCount++, ._x=index.minX, ._y=index.minY, ._cellIdx=0 }; return it; } bool bzSpatialGridQueryNext(BzSpatialGridIter *it) { BzSpatialGridID **cell = getCell(it->_grid, it->_x, it->_y); BzSpatialGridID id; BzSpatialGridEntry *entry; bool foundUnprocessed = false; while (!foundUnprocessed) { while (it->_cellIdx >= bzArraySize(*cell)) { it->_cellIdx = 0; it->_x++; if (it->_x > it->index.maxX) { it->_x = it->index.minX; it->_y++; if (it->_y > it->index.maxY) { return false; } } cell = getCell(it->_grid, it->_x, it->_y); } id = bzArrayGet(*cell, it->_cellIdx); entry = bzObjectPoolGetObject(it->_grid->entriesPool, id); BZ_ASSERT(entry && id == entry->id); if (entry->queryIdx != it->_queryIdx) { entry->queryIdx = it->_queryIdx; foundUnprocessed = true; } it->_cellIdx++; } it->entry = *entry; it->data = (void *) (entry + 1); return true; } #include #include void bzSpatialGridDrawDebugGrid(const BzSpatialGrid *grid) { // Draw lines i32 posX = 0; i32 posY = 0; for (i32 x = 0; x <= grid->width; x++) { DrawLine(posX, 0, posX, grid->height * grid->cellHeight, BLACK); posX += grid->cellWidth; } for (i32 y = 0; y <= grid->height; y++) { DrawLine(0, posY, grid->width * grid->cellWidth, posY, BLACK); posY += grid->cellHeight; } posX = 0; posY = 0; for (i32 y = 0; y < grid->height; y++) { for (i32 x = 0; x < grid->width; x++) { BzSpatialGridID **cell = getCell(grid, x, y); i32 numEntries = 0; if (*cell) numEntries = bzArraySize(*cell); Color color = WHITE; i32 tint = numEntries; if (tint > 10) tint = 10; tint = 10 - tint; color.g = 25 * tint; color.b = 25 * tint; char buf[8]; snprintf(buf, sizeof(buf), "%d", numEntries); DrawText(buf, posX + 1, posY + 1, 6, color); posX += grid->cellWidth; } posX = 0; posY += grid->cellHeight; } }