Logo
Explore Help
Register Sign In
KlemenPl/PixelDefense
1
0
Fork 0
You've already forked PixelDefense
Code Issues Pull Requests Packages Projects Releases Wiki Activity
236 Commits 1 Branch 0 Tags
c08fca967094290a1f73c7db4ca5c49e776a6456
Commit Graph

9 Commits

Author SHA1 Message Date
Klemen Plestenjak
c08fca9670 Buildings as entities instead of map layer 2024-01-08 14:41:26 +01:00
Klemen Plestenjak
9c745d2857 Partial entity inspector 2024-01-07 13:49:13 +01:00
Klemen Plestenjak
e4111d2014 Add arms destructor (cleans up attached components 2024-01-07 09:36:35 +01:00
Klemen Plestenjak
8ff0078b70 Rotate orientation towards shortest arc 2024-01-07 08:46:55 +01:00
Klemen Plestenjak
f667614cfe Add weapons 2024-01-06 19:54:22 +01:00
Klemen Plestenjak
3c18280a32 Polish kinematic movement 2024-01-04 17:18:31 +01:00
Klemen Plestenjak
69232cebf4 Remove redundant info log 2023-12-29 20:02:38 +01:00
Klemen Plestenjak
5014f13cd0 Add moveDtor to properly manage lifecycle 2023-12-29 19:47:28 +01:00
Klemen Plestenjak
cc66f15131 Move system initialization in systems.c, properly delete all entities when unloading map 2023-12-29 17:18:06 +01:00
Powered by Gitea Version: 1.25.2 Page: 131ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API