Logo
Explore Help
Register Sign In
KlemenPl/PixelDefense
1
0
Fork 0
You've already forked PixelDefense
Code Issues Pull Requests Packages Projects Releases Wiki Activity
342 Commits 1 Branch 0 Tags
aa0fea49e90448858cf8f0f0d312273d50fa9edc
Commit Graph

12 Commits

Author SHA1 Message Date
Klemen Plestenjak
aa0fea49e9 Add emission to ParticleEmitter 2024-02-10 10:13:18 +01:00
Klemen Plestenjak
b8da0a9f2d Add knockback when attacking, fix animation state 2024-02-09 18:50:18 +01:00
Klemen Plestenjak
e595ec9333 Add Floaty text particles 2024-02-07 17:58:55 +01:00
Klemen Plestenjak
6c1d0dfdb2 Add hurt, die animation when taking damage 2024-02-07 17:14:17 +01:00
Klemen Plestenjak
ab0fef8ebf Remove color randomness 2024-01-30 19:39:52 +01:00
Klemen Plestenjak
df581dcb9d Add particles! 2024-01-29 20:01:36 +01:00
Klemen Plestenjak
c9a2bd2672 Add rest of assets, add blue player 2024-01-23 11:26:23 +01:00
Klemen Plestenjak
07e03702ad Add tree test map, fix easing system 2024-01-07 09:32:36 +01:00
Klemen Plestenjak
b48c353c14 Update instead of overwrite value in easing system 2023-12-29 20:26:46 +01:00
Klemen Plestenjak
d73f7804a8 Always remove easing after it is finished 2023-12-29 20:04:17 +01:00
Klemen Plestenjak
3ec7505214 Generalize easing system (works for all components now) 2023-12-29 20:03:01 +01:00
Klemen Plestenjak
31a9289770 Move systems into subdirectory, add tree shake animation 2023-12-29 14:46:11 +01:00
Powered by Gitea Version: 1.25.2 Page: 229ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API