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KlemenPl/PixelDefense
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93 Commits 1 Branch 0 Tags
03b5959eaef83d15dc7a2adc5658136142c6e8bd
Commit Graph

9 Commits

Author SHA1 Message Date
Klemen Plestenjak
03b5959eae Kinematic movement + path following 2023-11-18 08:12:58 +01:00
Klemen Plestenjak
5cbb7b6c94 Move flecs out of engine, reorganize systems 2023-11-17 20:29:51 +01:00
Klemen Plestenjak
2167d10501 Tweak spatial grid size, add colliders rendering 2023-11-17 19:39:49 +01:00
Klemen Plestenjak
16d98a4691 Add trees as entities 2023-11-17 16:32:41 +01:00
Klemen Plestenjak
021df6d77a Remove multiple colliders, add spatial index component 2023-11-17 15:13:30 +01:00
Klemen Plestenjak
c232fc9afd Fix bug where allocated paths were never returned 2023-11-16 09:00:27 +01:00
Klemen Plestenjak
af99504370 Allocate path with object pool for pathfinding 2023-11-16 07:23:56 +01:00
Klemen Plestenjak
4c37622240 Add entity map 2023-11-15 18:32:43 +01:00
Klemen Plestenjak
e9bdc623fc Restructure files 2023-11-15 08:23:58 +01:00
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