Add weapons

This commit is contained in:
2024-01-06 19:54:22 +01:00
parent dbc0ce5981
commit f667614cfe
398 changed files with 1209 additions and 66 deletions

View File

@@ -1986,6 +1986,225 @@
<property name="entity" value=""/>
</properties>
</tile>
<tile id="7680" type="staff">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="5" y="11">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7681" type="pickaxe">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="4" y="11">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7682" type="axe">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="4" y="12">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7683" type="dagger">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="dagger" x="4" y="12">
<point/>
</object>
<object id="3" name="hit_area" x="6" y="4" width="6" height="6"/>
</objectgroup>
</tile>
<tile id="7936" type="wood_shield">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="8" y="8">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7937" type="shield">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="8" y="8">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7938" type="iron_shield">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="8" y="8">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7939" type="bow">
<properties>
<property name="animation" value="shoot"/>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="10" y="6">
<point/>
</object>
</objectgroup>
<animation>
<frame tileid="7939" duration="100"/>
<frame tileid="7940" duration="180"/>
<frame tileid="7941" duration="260"/>
<frame tileid="7940" duration="100"/>
<frame tileid="7939" duration="100"/>
</animation>
</tile>
<tile id="7940">
<properties>
<property name="item" value=""/>
</properties>
</tile>
<tile id="7941">
<properties>
<property name="item" value=""/>
</properties>
</tile>
<tile id="7942" type="javlin">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="7" y="7.5">
<point/>
</object>
</objectgroup>
</tile>
<tile id="7943" type="arrow">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="7" y="9">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8192" type="sword">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="4" y="12">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8193" type="greatsword">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="6" y="10">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8194" type="cutlass">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="3" y="13">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8195" type="battleaxe">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="5" y="11">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8196" type="greateaxe">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="6" y="10">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8197" type="sythe">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="6" y="10">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8198" type="mace">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="5" y="11">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8199" type="battlehammer">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="5" y="11">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8200" type="spear">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="4" y="12">
<point/>
</object>
</objectgroup>
</tile>
<tile id="8201" type="trident">
<properties>
<property name="item" value=""/>
</properties>
<objectgroup draworder="index" id="2">
<object id="1" name="handle" x="4" y="12">
<point/>
</object>
</objectgroup>
</tile>
<wangsets>
<wangset name="paths" type="edge" tile="-1">
<wangcolor name="river" color="#0055ff" tile="-1" probability="1"/>