Add get item handle point

This commit is contained in:
2024-01-23 16:41:24 +01:00
parent 811f22f7bc
commit f3acb1a0a3
3 changed files with 107 additions and 0 deletions

View File

@@ -1565,4 +1565,53 @@ static Vector2 getTileOffset(BzTileID tile, i32 idx) {
}
}
static bool hasItemHandlePoint(BzTile tile) {
switch (tile) {
case 7680:
case 7681:
case 7682:
case 7936:
case 7937:
case 7938:
case 7939:
case 7942:
case 7943:
case 8192:
case 8193:
case 8194:
case 8195:
case 8196:
case 8197:
case 8198:
case 8199:
case 8200:
case 8201:
return true;
default: return false;
}
}
static Vector2 getItemHandlePoint(BzTile tile) {
switch (tile) {
case 7680: return (Vector2) {5, 11};
case 7681: return (Vector2) {4, 11};
case 7682: return (Vector2) {4, 12};
case 7936: return (Vector2) {8, 8};
case 7937: return (Vector2) {8, 8};
case 7938: return (Vector2) {8, 8};
case 7939: return (Vector2) {10, 6};
case 7942: return (Vector2) {7, 7.5};
case 7943: return (Vector2) {7, 9};
case 8192: return (Vector2) {4, 12};
case 8193: return (Vector2) {6, 10};
case 8194: return (Vector2) {3, 13};
case 8195: return (Vector2) {5, 11};
case 8196: return (Vector2) {6, 10};
case 8197: return (Vector2) {6, 10};
case 8198: return (Vector2) {5, 11};
case 8199: return (Vector2) {5, 11};
case 8200: return (Vector2) {4, 12};
case 8201: return (Vector2) {4, 12};
default: return (Vector2) {0, 0};
}
}
#endif // GAME_TILESET_H