Fix wave notification text

This commit is contained in:
2024-02-13 16:18:10 +01:00
parent a97086e5a4
commit f066ae1b3d
3 changed files with 10 additions and 6 deletions

View File

@@ -83,7 +83,7 @@ void drawGameUI(Game *game, f32 dt) {
i32 min = startingIn / 60.0f;
i32 sec = startingIn - (min * 60);
snprintf(waveDisplay, sizeof(waveDisplay), "Wave %d starting in: %02d:%02d ",
game->waveInfo.number + 1, min, sec);
game->waveInfo.number, min, sec);
}
uiBaseLabel(waveDisplay, game->font, 0.5f, WHITE);
bzUIPopParent(UI); // topBarRight