Fix wave notification text
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@@ -83,7 +83,7 @@ void drawGameUI(Game *game, f32 dt) {
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i32 min = startingIn / 60.0f;
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i32 sec = startingIn - (min * 60);
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snprintf(waveDisplay, sizeof(waveDisplay), "Wave %d starting in: %02d:%02d ",
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game->waveInfo.number + 1, min, sec);
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game->waveInfo.number, min, sec);
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}
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uiBaseLabel(waveDisplay, game->font, 0.5f, WHITE);
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bzUIPopParent(UI); // topBarRight
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