Add P button to pause
This commit is contained in:
@@ -64,8 +64,8 @@ bool bzMain(BzAppDesc *appDesc, int argc, const char **argv) {
|
||||
|
||||
appDesc->userData = NULL;
|
||||
|
||||
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
|
||||
#ifdef EMSCRIPTEN
|
||||
SetConfigFlags(FLAG_WINDOW_RESIZABLE);
|
||||
EM_ASM(
|
||||
FS.mkdir('/game');
|
||||
FS.mount(IDBFS, {}, '/game');
|
||||
@@ -470,7 +470,7 @@ void update(float dt, void *userData) {
|
||||
case SCREEN_GAME_OVER:
|
||||
break;
|
||||
case SCREEN_PAUSE_MENU:
|
||||
if (IsKeyReleased(input->mapping.backBtn)) {
|
||||
if (IsKeyReleased(input->mapping.backBtn) || IsKeyReleased(input->mapping.pauseBtn)) {
|
||||
setScreen(game, SCREEN_GAME);
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user