Add draw sorting based on Y position
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@@ -94,13 +94,6 @@ void entityUpdateAnimationState(ecs_iter_t *it);
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void entityUpdateAnimation(ecs_iter_t *it);
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/*
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* 0:
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*/
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void renderTerrain(ecs_iter_t *it);
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void renderBuildings(ecs_iter_t *it);
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void renderEntities(ecs_iter_t *it);
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/*
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* 1: Position
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* 2: Size
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