Enemy swarm movement

This commit is contained in:
2024-02-12 14:14:23 +01:00
parent c5b6dc0501
commit e69fdeed1f
15 changed files with 402 additions and 24 deletions

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="20">
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="80" height="50" tilewidth="16" tileheight="16" infinite="0" nextlayerid="10" nextobjectid="21">
<editorsettings>
<export target="maps/map_01.tmj" format="json"/>
<export target="../assets/maps/map_01.tmj" format="json"/>
</editorsettings>
<tileset firstgid="1" source="game.tsx"/>
<layer id="1" name="terrain" width="80" height="50">
@@ -393,12 +393,15 @@
<object id="1" name="camera" x="1119" y="571.5">
<point/>
</object>
<object id="8" name="spawn" x="91.3333" y="665.333">
<object id="8" name="spawn" x="32.0606" y="768.242">
<point/>
</object>
<object id="9" name="p1" x="150" y="510">
<point/>
</object>
<object id="20" name="p0" x="97.5" y="644.5">
<point/>
</object>
<object id="10" name="p2" x="226" y="353.333">
<point/>
</object>