Move UI code into s_ui

This commit is contained in:
2024-01-15 11:28:17 +01:00
parent dda24cd530
commit e2684fc496
5 changed files with 327 additions and 327 deletions

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@@ -14,4 +14,9 @@ bool initBuildingsLayer(BzTileMap *map, BzTileLayer *layer);
bool initTreesLayer(BzTileMap *map, BzTileLayer *layer);
typedef struct Game Game;
void loadMap(Game *game, const char *path);
void unloadMap(Game *game);
#endif //PIXELDEFENSE_MAP_INITIALIZATION_H