Add rocks
This commit is contained in:
@@ -12,6 +12,8 @@ bool initEntityObjectsLayer(BzTileMap *map, BzTileObjectGroup *objectGroup);
|
||||
|
||||
bool initBuildingsLayer(BzTileMap *map, BzTileLayer *layer);
|
||||
|
||||
bool initRocksLayer(BzTileMap *map, BzTileLayer *layer);
|
||||
|
||||
bool initTreesLayer(BzTileMap *map, BzTileLayer *layer);
|
||||
|
||||
typedef struct Game Game;
|
||||
|
||||
Reference in New Issue
Block a user