Tweak colliders depth and collider rendering

This commit is contained in:
2023-11-09 09:41:27 +01:00
parent 913a365a21
commit ced7aa2ea5
4 changed files with 30 additions and 32 deletions

View File

@@ -18,17 +18,17 @@
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<object id="1" x="3" y="3" width="13" height="13"/>
</objectgroup>
</tile>
<tile id="191" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="0" y="3" width="16" height="13"/>
</objectgroup>
</tile>
<tile id="192" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="0" y="3" width="13" height="13"/>
</objectgroup>
</tile>
<tile id="194" type="river">
@@ -63,7 +63,7 @@
</tile>
<tile id="217" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="3" y="0" width="13" height="16"/>
</objectgroup>
</tile>
<tile id="218" type="river">
@@ -74,7 +74,7 @@
<tile id="219" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="2" x="0" y="0" width="16" height="16"/>
<object id="2" x="0" y="0" width="13" height="16"/>
</objectgroup>
</tile>
<tile id="220" type="river"/>
@@ -115,17 +115,17 @@
</tile>
<tile id="244" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="3" y="0" width="13" height="13"/>
</objectgroup>
</tile>
<tile id="245" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="0" y="0" width="16" height="13"/>
</objectgroup>
</tile>
<tile id="246" type="river">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
<object id="1" x="0" y="0" width="13" height="13"/>
</objectgroup>
</tile>
<tile id="248" type="river">