Update to use game_tileset.h

This commit is contained in:
2023-12-13 15:37:41 +01:00
parent 20aee8ffae
commit ce519fe409
14 changed files with 411 additions and 374 deletions

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Width:  |  Height:  |  Size: 366 KiB

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Width:  |  Height:  |  Size: 366 KiB

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@@ -228,6 +228,11 @@
}],
"id":27,
"properties":[
{
"name":"animation",
"type":"string",
"value":"idle"
},
{
"name":"entity",
"type":"string",
@@ -235,23 +240,6 @@
}]
},
{
"animation":[
{
"duration":160,
"tileid":28
},
{
"duration":160,
"tileid":29
},
{
"duration":160,
"tileid":28
},
{
"duration":100,
"tileid":30
}],
"id":28,
"properties":[
{
@@ -261,8 +249,30 @@
}]
},
{
"animation":[
{
"duration":180,
"tileid":29
},
{
"duration":180,
"tileid":30
},
{
"duration":180,
"tileid":31
},
{
"duration":180,
"tileid":30
}],
"id":29,
"properties":[
{
"name":"animation",
"type":"string",
"value":"walk"
},
{
"name":"entity",
"type":"string",
@@ -3176,7 +3186,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":5893,
@@ -3185,7 +3196,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":5894,
@@ -3194,7 +3206,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6144,
@@ -3239,7 +3252,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6149,
@@ -3248,7 +3262,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6150,
@@ -3257,7 +3272,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6400,
@@ -3302,7 +3318,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6405,
@@ -3311,7 +3328,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6406,
@@ -3320,7 +3338,8 @@
"name":"building",
"type":"string",
"value":""
}]
}],
"type":"keep"
},
{
"id":6656,

View File

@@ -1,5 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.10.2" name="game" tilewidth="16" tileheight="16" tilecount="65536" columns="256">
<editorsettings>
<export target="game.tsj" format="json"/>
</editorsettings>
<image source="game.png" width="4096" height="4096"/>
<tile id="0">
<properties>
@@ -118,6 +121,7 @@
</tile>
<tile id="27">
<properties>
<property name="animation" value="idle"/>
<property name="entity" value=""/>
</properties>
<animation>
@@ -129,17 +133,18 @@
<properties>
<property name="entity" value=""/>
</properties>
<animation>
<frame tileid="28" duration="160"/>
<frame tileid="29" duration="160"/>
<frame tileid="28" duration="160"/>
<frame tileid="30" duration="100"/>
</animation>
</tile>
<tile id="29">
<properties>
<property name="animation" value="walk"/>
<property name="entity" value=""/>
</properties>
<animation>
<frame tileid="29" duration="180"/>
<frame tileid="30" duration="180"/>
<frame tileid="31" duration="180"/>
<frame tileid="30" duration="180"/>
</animation>
</tile>
<tile id="30">
<properties>
@@ -1511,17 +1516,17 @@
<property name="terrain" value=""/>
</properties>
</tile>
<tile id="5892">
<tile id="5892" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="5893">
<tile id="5893" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="5894">
<tile id="5894" type="keep">
<properties>
<property name="building" value=""/>
</properties>
@@ -1546,17 +1551,17 @@
<property name="terrain" value=""/>
</properties>
</tile>
<tile id="6148">
<tile id="6148" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="6149">
<tile id="6149" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="6150">
<tile id="6150" type="keep">
<properties>
<property name="building" value=""/>
</properties>
@@ -1581,17 +1586,17 @@
<property name="terrain" value=""/>
</properties>
</tile>
<tile id="6404">
<tile id="6404" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="6405">
<tile id="6405" type="keep">
<properties>
<property name="building" value=""/>
</properties>
</tile>
<tile id="6406">
<tile id="6406" type="keep">
<properties>
<property name="building" value=""/>
</properties>