Update to use game_tileset.h

This commit is contained in:
2023-12-13 15:37:41 +01:00
parent 20aee8ffae
commit ce519fe409
14 changed files with 411 additions and 374 deletions

View File

@@ -21,8 +21,8 @@ ECS_COMPONENT_DECLARE(Path);
ECS_COMPONENT_DECLARE(TextureRegion);
ECS_COMPONENT_DECLARE(Animation);
ECS_COMPONENT_DECLARE(AnimationType);
//ECS_COMPONENT_DECLARE(Animation);
//ECS_COMPONENT_DECLARE(AnimationType);
ECS_TAG_DECLARE(Selectable);
ECS_TAG_DECLARE(Selected);
@@ -60,8 +60,8 @@ void initComponentIDs(ecs_world_t *ecs) {
ECS_COMPONENT_DEFINE(ecs, TextureRegion);
ECS_COMPONENT_DEFINE(ecs, Animation);
ECS_COMPONENT_DEFINE(ecs, AnimationType);
//ECS_COMPONENT_DEFINE(ecs, Animation);
//ECS_COMPONENT_DEFINE(ecs, AnimationType);
ECS_TAG_DEFINE(ecs, Selectable);
ECS_TAG_DEFINE(ecs, Selected);