Update to use game_tileset.h

This commit is contained in:
2023-12-13 15:37:41 +01:00
parent 20aee8ffae
commit ce519fe409
14 changed files with 411 additions and 374 deletions

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@@ -4,7 +4,7 @@
#include <breeze.h>
#include <flecs.h>
#include "utils/building_types.h"
#include "game_tileset.h"
bool canPlaceBuilding(BzTileMap *map, BuildingType type, i32 tileX, i32 tileY);
ecs_entity_t placeBuilding(BzTileMap *map, BuildingType type, i32 tileX, i32 tileY);