Update to use game_tileset.h

This commit is contained in:
2023-12-13 15:37:41 +01:00
parent 20aee8ffae
commit ce519fe409
14 changed files with 411 additions and 374 deletions

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@@ -9,15 +9,13 @@ add_subdirectory(engine/)
add_executable(PixelDefense
game/utils/building_types.h
game/utils/entity_types.h
game/buildings.c
game/buildings.h
game/components.c
game/components.h
game/entrypoint.c
game/game_state.h
game/game_tileset.h
game/input.h
game/main.c
game/map_init.c