Rename buildings to building_factory, randomize unit place position
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@@ -20,8 +20,8 @@ add_executable(PixelDefense
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game/ai_actions.c
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game/ai_actions.h
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game/buildings.c
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game/buildings.h
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game/building_factory.c
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game/building_factory.h
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game/components.c
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game/components.h
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game/constants.h
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