Separate buildings function from main.c

This commit is contained in:
2023-11-12 16:31:40 +01:00
parent 8edb7b7ea9
commit bf56b150cc
7 changed files with 148 additions and 121 deletions

18
game/map_layers.h Normal file
View File

@@ -0,0 +1,18 @@
#ifndef PIXELDEFENSE_ENUMS_H
#define PIXELDEFENSE_ENUMS_H
typedef enum Layers {
LAYER_TERRAIN = 0,
LAYER_FOLIAGE,
LAYER_TREES,
LAYER_TREES2,
LAYER_BUILDINGS,
LAYER_BUILDING_OWNER,
} Layers;
typedef enum ObjectGroup {
OBJECTS_GAME = 0,
OBJECTS_ENTITIES,
} ObjectGroup;
#endif //PIXELDEFENSE_ENUMS_H