Add tower

This commit is contained in:
2024-02-05 09:26:04 +01:00
parent d55ed29f97
commit ba293b15d9
5 changed files with 22 additions and 7 deletions

View File

@@ -54,24 +54,24 @@ void drawGameUI(Game *game, f32 dt) {
InputState *input = ecs_singleton_get_mut(ECS, InputState);
const BuildingType buildingOrder[] = {
BUILDING_HOUSE_01,
BUILDING_WHEAT_0,
BUILDING_HOUSE_05,
BUILDING_GRANARY,
BUILDING_WAREHOUSE,
BUILDING_MARKET,
BUILDING_MILL,
BUILDING_WHEAT_0,
BUILDING_BARRACKS,
BUILDING_ARCHERY_RANGE
BUILDING_TOWER
};
const char *buildingNames[] = {
"Farm",
"House",
"Granary",
"Warehouse",
"Market",
"Mill",
"Farm",
"Barracks",
"Archery Range"
"Tower"
};
i32 numBuildings = sizeof(buildingOrder) / sizeof(*buildingOrder);