Proper build UI
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@@ -42,6 +42,14 @@ static Options getDefaultOptions() {
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};
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}
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typedef struct PlayerResources {
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i64 wood;
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i64 food;
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i64 gold;
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i64 pop;
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i64 popCapacity;
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} PlayerResources;
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typedef struct Game {
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GameScreen screen;
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GameScreen nextScreen;
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@@ -56,13 +64,8 @@ typedef struct Game {
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Options options;
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struct {
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i64 wood;
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i64 iron;
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i64 food;
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i64 gold;
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i64 pop;
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} resources;
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PlayerResources playerResources[PLAYER_COUNT];
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Player player;
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BzStackAlloc stackAlloc;
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struct {
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BzBTNode *workerHarvest;
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