Add cursor support
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@@ -114,7 +114,14 @@ void renderDebugPath(ecs_iter_t *it);
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void updatePlayerInput();
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/*
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* Task:
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* Task (rendering above ground):
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* 0: Game (singleton)
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* 0: InputState (singleton)
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*/
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void drawPlayerInputUIGround();
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/*
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* Task (rendering on top):
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* 0: Game (singleton)
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* 0: InputState (singleton)
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*/
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