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@@ -86,6 +86,12 @@ void renderEntities(ecs_iter_t *it);
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*/
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void renderColliders(ecs_iter_t *it);
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/*
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* 1: Position
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* 2: Rotation
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*/
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void renderRotationDirection(ecs_iter_t *it);
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/*
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* 1: Path
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*/
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