Add transperency when units are behind
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
enum {
|
||||
COLL_LAYER_TERRAIN = 0,
|
||||
COLL_LAYER_BUILDINGS = 1,
|
||||
COLL_LAYER_TRANSPARENCY = 7,
|
||||
};
|
||||
|
||||
#endif //PIXELDEFENSE_CONSTANTS_H
|
||||
|
||||
Reference in New Issue
Block a user