Add some colliders

This commit is contained in:
2023-11-08 17:02:03 +01:00
parent 50241f9c26
commit aa9fe8fa9a
7 changed files with 1424 additions and 29 deletions

View File

@@ -4,12 +4,36 @@
<export target="../assets/buildings.tsj" format="json"/>
</editorsettings>
<image source="../assets/buildings.png" width="512" height="512"/>
<tile id="0" type="keep"/>
<tile id="1" type="keep"/>
<tile id="2" type="keep"/>
<tile id="3" type="granary"/>
<tile id="4" type="armory"/>
<tile id="5" type="warehouse"/>
<tile id="0" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="1" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="2" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="3" type="granary">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="4" type="armory">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="5" type="warehouse">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="6" type="mine"/>
<tile id="7" type="mine"/>
<tile id="8" type="baracks"/>
@@ -18,9 +42,21 @@
<tile id="11" type="orchard"/>
<tile id="12" type="animal_farm"/>
<tile id="13" type="animal_farm"/>
<tile id="32" type="keep"/>
<tile id="33" type="keep"/>
<tile id="34" type="keep"/>
<tile id="32" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="33" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="34" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="35" type="fletcher"/>
<tile id="36" type="fletcher"/>
<tile id="40" type="baracks"/>
@@ -29,9 +65,21 @@
<tile id="43" type="orchard"/>
<tile id="44" type="animal_farm"/>
<tile id="45" type="animal_farm"/>
<tile id="64" type="keep"/>
<tile id="65" type="keep"/>
<tile id="66" type="keep"/>
<tile id="64" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="65" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="66" type="keep">
<objectgroup draworder="index" id="2">
<object id="1" x="0" y="0" width="16" height="16"/>
</objectgroup>
</tile>
<tile id="67" type="smithy"/>
<tile id="68" type="smithy"/>
<tile id="72" type="workshop"/>