From a97086e5a4970f06b9d518a74141d8526a750047 Mon Sep 17 00:00:00 2001 From: Klemen Plestenjak Date: Tue, 13 Feb 2024 16:07:08 +0100 Subject: [PATCH] Set default Unit for worker --- game/entity_factory.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/game/entity_factory.c b/game/entity_factory.c index e471ef5..9869ff6 100644 --- a/game/entity_factory.c +++ b/game/entity_factory.c @@ -104,8 +104,7 @@ ecs_entity_t entityCreateWarrior(const Position position, Player player, Game *g } ecs_entity_t entityCreateWorker(const Position position, Player player, Game *game) { - Unit unit = {0}; - ecs_entity_t e = entityCreateBaseUnit(position, 10.0f, player, ENTITY_WORKER, ANIM_IDLE, &unit, game); + ecs_entity_t e = entityCreateBaseUnit(position, 10.0f, player, ENTITY_WORKER, ANIM_IDLE, NULL, game); ecs_set(ECS, e, Worker, { .collectSpeed = 0.8f,