Polish camera movement
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@@ -120,6 +120,7 @@ void loadMap(Game *game, const char *path) {
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game->camera = (Camera2D){ 0 };
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game->camera.target = (Vector2) {0, 0};
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game->camera.offset = (Vector2) { GetScreenWidth() * 0.5f, GetScreenHeight() * 0.5f };
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game->camera.rotation = 0.0f;
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game->camera.zoom = 3.0f;
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