Properly link flecs library
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@@ -28,7 +28,7 @@ bool handleGameObjects(BzTileObjectLayer *objectLayer) {
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}
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bool handleBuildLayer(BzTileLayer *layer) {
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return true;
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return false;
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}
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bool canBuildOn(BzTileMap *map, i32 tileX, i32 tileY, i32 sizeX, i32 sizeY) {
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