Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

@@ -0,0 +1,40 @@
#include <system.h>
typedef struct {
int32_t x, y;
} Position, Velocity;
void Move(ecs_iter_t *it) {
Position *p = ecs_field(it, Position, 1);
Velocity *v = ecs_field(it, Velocity, 2);
for (int i = 0; i < it->count; i ++) {
p[i].x += v[i].x;
p[i].y += v[i].y;
}
}
int main(int argc, char *argv[]) {
ecs_world_t *world = ecs_init_w_args(argc, argv);
ECS_COMPONENT(world, Position);
ECS_COMPONENT(world, Velocity);
ecs_entity_t s = ecs_system_init(world, &(ecs_system_desc_t){
.query.filter.terms = {{ .id = ecs_id(Position) }, { .id = ecs_id(Velocity) }},
.callback = Move,
});
assert(s != 0);
ecs_entity_t e = ecs_new_id(world);
ecs_set(world, e, Position, {10, 20});
ecs_set(world, e, Velocity, {1, 2});
ecs_run(world, s, 0, 0);
const Position *p = ecs_get(world, e, Position);
assert(p->x == 11);
assert(p->y == 22);
return ecs_fini(world);
}