Properly link flecs library
This commit is contained in:
35
engine/libs/flecs/examples/plecs/prefabs.flecs
Normal file
35
engine/libs/flecs/examples/plecs/prefabs.flecs
Normal file
@@ -0,0 +1,35 @@
|
||||
// To see what the result of parsing this file looks like, copy the code and
|
||||
// paste it into the editor at https://flecs.dev/explorer
|
||||
//
|
||||
// To load this file yourself, call ecs_plecs_from_file("prefabs.flecs");
|
||||
|
||||
// Create a component types (see reflection.flecs example)
|
||||
using flecs.meta
|
||||
|
||||
Struct Attack {
|
||||
value :- {f32}
|
||||
}
|
||||
|
||||
Struct Defense {
|
||||
value :- {f32}
|
||||
}
|
||||
|
||||
// To create a prefab, you can create an entity with the Prefab tag:
|
||||
SpaceShip :- Prefab
|
||||
|
||||
// Alternatively you can use the shorthand declaration syntax which has the same
|
||||
// result, and allows you to open a scope after the statement:
|
||||
Prefab SpaceShip {
|
||||
- Attack{50}
|
||||
- Defense{50}
|
||||
}
|
||||
|
||||
// To create a prefab that inherits from SpaceShip, we can use the : operator
|
||||
Prefab Freighter : SpaceShip {
|
||||
- Defense{100}
|
||||
}
|
||||
|
||||
// We can create a prefab instance with the same : operator.
|
||||
my_spaceship : Freighter {
|
||||
- Attack{75} // Override component from SpaceShip
|
||||
}
|
||||
Reference in New Issue
Block a user