Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#ifndef TIME_INTERVAL_H
#define TIME_INTERVAL_H
/* This generated file contains includes for project dependencies */
#include "time_interval/bake_config.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
)
(.)
.|.
| |
_.--| |--._
.-'; ;`-'& ; `&.
\ & ; & &_/
|"""---...---"""|
\ | | | | | | | /
`---.|.|.|.---'
* This file is generated by bake.lang.c for your convenience. Headers of
* dependencies will automatically show up in this file. Include bake_config.h
* in your main project file. Do not edit! */
#ifndef TIME_INTERVAL_BAKE_CONFIG_H
#define TIME_INTERVAL_BAKE_CONFIG_H
/* Headers of public dependencies */
#include <flecs.h>
#endif

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{
"id": "time_interval",
"type": "application",
"value": {
"use": [
"flecs"
],
"public": false,
"language": "c++"
}
}

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#include <time_interval.h>
#include <iostream>
// This example shows how to run a system at a specified time interval.
void Tick(flecs::iter& it) {
std::cout << it.system().name() << "\n";
}
int main(int, char *[]) {
flecs::world ecs;
ecs.system("Tick")
.interval(1.0) // time in seconds
.iter(Tick);
ecs.system("FastTick")
.interval(0.5)
.iter(Tick);
// Run the main loop at 60 FPS
ecs.set_target_fps(60);
while (ecs.progress()) { }
// Output
// FastTick
// Tick
// FastTick
// FastTick
// Tick
// FastTick
// FastTick
// Tick
// FastTick
// FastTick
// ...
}