Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#ifndef MUTATE_ENTITY_H
#define MUTATE_ENTITY_H
/* This generated file contains includes for project dependencies */
#include "mutate_entity/bake_config.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
)
(.)
.|.
| |
_.--| |--._
.-'; ;`-'& ; `&.
\ & ; & &_/
|"""---...---"""|
\ | | | | | | | /
`---.|.|.|.---'
* This file is generated by bake.lang.c for your convenience. Headers of
* dependencies will automatically show up in this file. Include bake_config.h
* in your main project file. Do not edit! */
#ifndef MUTATE_ENTITY_BAKE_CONFIG_H
#define MUTATE_ENTITY_BAKE_CONFIG_H
/* Headers of public dependencies */
#include <flecs.h>
#endif

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{
"id": "mutate_entity",
"type": "application",
"value": {
"use": [
"flecs"
],
"language": "c++",
"public": false
}
}

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#include <mutate_entity.h>
#include <iostream>
#include <iomanip>
struct Timeout {
double value;
};
int main(int, char *[]) {
flecs::world ecs;
// System that deletes an entity after a timeout expires
ecs.system<Timeout>()
.each([](flecs::iter& it, size_t index, Timeout& t) {
t.value -= static_cast<double>(it.delta_time());
if (t.value <= 0) {
// Delete the entity
// To make sure that the storage doesn't change while a system
// is iterating entities, and multiple threads can safely access
// the data, mutations (like a delete) are added to a command
// queue and executed when it's safe to do so.
// When the entity to be mutated is not the same as the entity
// provided by the system, an additional mut() call is required.
// See the mutate_entity_handle example.
flecs::entity e = it.entity(index);
e.destruct();
std::cout << "Expire: " << e.name() << "deleted!\n";
}
});
// System that prints remaining expiry time
ecs.system<const Timeout>()
.each([](flecs::entity e, const Timeout& t) {
std::cout << "PrintExpire: " << e.name() << " has " << std::fixed
<< std::setprecision(2) << t.value << " seconds left\n";
});
// Observer that triggers when entity is actually deleted
ecs.observer<Timeout>()
.event(flecs::OnRemove)
.each([](flecs::entity e, Timeout&) {
std::cout << "Expired: " << e.name() << " actually deleted\n";
});
flecs::entity e = ecs.entity("MyEntity")
.set<Timeout>({3.0});
ecs.set_target_fps(1);
while (ecs.progress()) {
// If entity is no longer alive, exit
if (!e.is_alive()) {
break;
}
std::cout << "Tick...\n";
}
// Output
// PrintExpire: MyEntity has 2.00 seconds left
// Tick...
// PrintExpire: MyEntity has 0.99 seconds left
// Tick...
// Expire: MyEntitydeleted!
// PrintExpire: MyEntity has -0.02 seconds left
// Expired: MyEntity actually deleted
}