Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#ifndef SYMMETRIC_RELATIONS_H
#define SYMMETRIC_RELATIONS_H
/* This generated file contains includes for project dependencies */
#include "symmetric_relations/bake_config.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#endif
#endif

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/*
)
(.)
.|.
| |
_.--| |--._
.-'; ;`-'& ; `&.
\ & ; & &_/
|"""---...---"""|
\ | | | | | | | /
`---.|.|.|.---'
* This file is generated by bake.lang.c for your convenience. Headers of
* dependencies will automatically show up in this file. Include bake_config.h
* in your main project file. Do not edit! */
#ifndef SYMMETRIC_RELATIONS_BAKE_CONFIG_H
#define SYMMETRIC_RELATIONS_BAKE_CONFIG_H
/* Headers of public dependencies */
#include <flecs.h>
#endif

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{
"id": "symmetric_relations",
"type": "application",
"value": {
"use": [
"flecs"
],
"public": false,
"language": "c++"
}
}

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#include <symmetric_relations.h>
#include <iostream>
// Type for TradesWith relationship
struct TradesWith { };
int main(int, char*[]) {
flecs::world ecs;
// Register TradesWith as symmetric relationship. Symmetric relationships
// go both ways, adding (R, B) to A will also add (R, A) to B.
ecs.component<TradesWith>()
.add(flecs::Symmetric);
// Create two players
flecs::entity player_1 = ecs.entity();
flecs::entity player_2 = ecs.entity();
// Add (TradesWith, player_2) to player_1. This also adds
// (TradesWith, player_1) to player_2.
player_1.add<TradesWith>(player_2);
// Log platoon of unit
std::cout << "Player 1 trades with Player 2: " <<
(player_1.has<TradesWith>(player_2) ? "true" : "false") << "\n";
std::cout << "Player 2 trades with Player 1: " <<
(player_2.has<TradesWith>(player_1) ? "true" : "false") << "\n";
// Output:
// Player 1 trades with Player 2: true
// Player 2 trades with Player 1: true
}