Properly link flecs library
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#ifndef RELATION_COMPONENT_H
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#define RELATION_COMPONENT_H
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/* This generated file contains includes for project dependencies */
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#include "relation_component/bake_config.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -0,0 +1,24 @@
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/*
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)
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(.)
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.|.
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| |
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_.--| |--._
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.-'; ;`-'& ; `&.
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\ & ; & &_/
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|"""---...---"""|
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\ | | | | | | | /
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`---.|.|.|.---'
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* This file is generated by bake.lang.c for your convenience. Headers of
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* dependencies will automatically show up in this file. Include bake_config.h
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* in your main project file. Do not edit! */
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#ifndef RELATION_COMPONENT_BAKE_CONFIG_H
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#define RELATION_COMPONENT_BAKE_CONFIG_H
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/* Headers of public dependencies */
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#include <flecs.h>
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#endif
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{
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"id": "relation_component",
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"type": "application",
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"value": {
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"use": [
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"flecs"
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],
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"language": "c++",
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"public": false
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}
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}
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#include <relation_component.h>
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#include <iostream>
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// This example shows how relationships can be combined with components to attach
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// data to a relationship.
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// Some demo components:
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struct Requires {
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double amount;
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};
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struct Gigawatts { };
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struct Expires {
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double timeout;
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};
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struct Position {
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double x;
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double y;
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};
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struct MustHave { };
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int main(int, char*[]) {
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flecs::world ecs;
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// When one element of a pair is a component and the other element is a tag,
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// the pair assumes the type of the component.
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flecs::entity e1 = ecs.entity().set<Requires, Gigawatts>({1.21});
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const Requires *r = e1.get<Requires, Gigawatts>();
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std::cout << "requires: " << r->amount << std::endl;
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// The component can be either the first or second part of a pair:
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flecs::entity e2 = ecs.entity().set<Gigawatts, Requires>({1.21});
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r = e2.get<Gigawatts, Requires>();
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std::cout << "requires: " << r->amount << std::endl;
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// Note that <Requires, Gigawatts> and <Gigawatts, Requires> are two
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// different pairs, and can be added to an entity at the same time.
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// If both parts of a pair are components, the pair assumes the type of
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// the first element:
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flecs::entity e3 = ecs.entity().set<Expires, Position>({0.5});
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const Expires *e = e3.get<Expires, Position>();
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std::cout << "expires: " << e->timeout << std::endl;
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// You can prevent a pair from assuming the type of a component by adding
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// the Tag property to a relationship:
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ecs.component<MustHave>().add(flecs::Tag);
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// Even though Position is a component, <MustHave, Position> contains no
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// data because MustHave has the Tag property.
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ecs.entity().add<MustHave, Position>();
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// The id::type_id method can be used to find the component type for a pair:
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std::cout << ecs.pair<Requires, Gigawatts>().type_id().path() << "\n";
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std::cout << ecs.pair<Gigawatts, Requires>().type_id().path() << "\n";
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std::cout << ecs.pair<Expires, Position>().type_id().path() << "\n";
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std::cout << ecs.pair<MustHave, Position>().type_id().path() << "\n";
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// When querying for a relationship component, add the pair type as template
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// argument to the builder:
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flecs::query<Requires> q = ecs.query_builder<Requires>()
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.term_at(1).second<Gigawatts>() // set second part of pair for first term
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.build();
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// When iterating, always use the pair type:
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q.each([](Requires& rq) {
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std::cout << "requires " << rq.amount << " gigawatts\n";
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});
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// Output:
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// requires: 1.21
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// requires: 1.21
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// expires: 0.5
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// ::Requires
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// ::Requires
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// ::Expires
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// 0
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// requires 1.21 gigawatts
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}
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