Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

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#include <basics.h>
#include <iostream>
// Type used for Eats relationship
struct Eats { };
int main(int, char*[]) {
flecs::world ecs;
// Entity used for Grows relationship
flecs::entity grows = ecs.entity("Grows");
// Relationship objects
flecs::entity apples = ecs.entity("Apples");
flecs::entity pears = ecs.entity("Pears");
// Create an entity with 3 relationships. Relationships are like regular components,
// but combine two types/identifiers into an (relationship, object) pair.
flecs::entity bob = ecs.entity("Bob")
// Pairs can be constructed from a type and entity
.add<Eats>(apples)
.add<Eats>(pears)
// Pairs can also be constructed from two entity ids
.add(grows, pears);
// Has can be used with relationships as well
std::cout << "Bob eats apples? " << bob.has<Eats>(apples) << "\n";
// Wildcards can be used to match relationships
std::cout << "Bob grows food? " << bob.has(grows, flecs::Wildcard) << "\n";
// Print the type of the entity. Should output:
// (Identifier,Name),(Eats,Apples),(Eats,Pears),(Grows,Pears)
std::cout << "Bob's type: [" << bob.type().str() << "]\n";
// Relationships can be iterated for an entity. This iterates (Eats, *):
bob.each<Eats>([](flecs::entity second) {
std::cout << "Bob eats " << second.name() << "\n";
});
// Iterate by explicitly providing the pair. This iterates (*, Pears):
bob.each(flecs::Wildcard, pears, [](flecs::id id) {
std::cout << "Bob " << id.first().name() << " pears\n";
});
// Get first target of relationship
std::cout << "Bob eats " << bob.target<Eats>().name() << "\n";
// Get second target of relationship
std::cout << "Bob also eats " << bob.target<Eats>(1).name() << "\n";
}