Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

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#include <runtime_component.h>
#include <iostream>
int main(int, char *[]) {
flecs::world ecs;
// Create component for a type that isn't known at compile time
flecs::entity position = ecs.component("Position")
.member<float>("x")
.member<float>("y");
// Create entity, set value of position using reflection API
flecs::entity e = ecs.entity();
void *ptr = e.get_mut(position);
flecs::cursor cur = ecs.cursor(position, ptr);
cur.push();
cur.set_float(10);
cur.next();
cur.set_float(20);
cur.pop();
// Convert component to string
std::cout << ecs.to_expr(position, ptr).c_str() << "\n"; // {x: 10, y: 20}
}