Properly link flecs library

This commit is contained in:
2023-11-09 11:38:29 +01:00
parent dc585396c3
commit 8edcf9305c
1392 changed files with 390081 additions and 164 deletions

View File

@@ -0,0 +1,34 @@
#include <nested_struct.h>
#include <iostream>
struct Point {
float x;
float y;
};
struct Line {
Point start;
Point stop;
};
int main(int, char *[]) {
flecs::world ecs;
// Register components with reflection data
ecs.component<Point>()
.member<float>("x")
.member<float>("y");
ecs.component<Line>()
.member<Point>("start")
.member<Point>("stop");
// Create entity with Position as usual
flecs::entity e = ecs.entity()
.set<Line>({{10, 20}, {30, 40}});
// Convert position component to flecs expression string
const Line *ptr = e.get<Line>();
std::cout << ecs.to_expr(ptr).c_str() << std::endl;
// {start: {x: 10.00, y: 20.00}, stop: {x: 30.00, y: 40.00}}
}