Properly link flecs library
This commit is contained in:
@@ -0,0 +1,34 @@
|
||||
#include <nested_struct.h>
|
||||
#include <iostream>
|
||||
|
||||
struct Point {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct Line {
|
||||
Point start;
|
||||
Point stop;
|
||||
};
|
||||
|
||||
int main(int, char *[]) {
|
||||
flecs::world ecs;
|
||||
|
||||
// Register components with reflection data
|
||||
ecs.component<Point>()
|
||||
.member<float>("x")
|
||||
.member<float>("y");
|
||||
|
||||
ecs.component<Line>()
|
||||
.member<Point>("start")
|
||||
.member<Point>("stop");
|
||||
|
||||
// Create entity with Position as usual
|
||||
flecs::entity e = ecs.entity()
|
||||
.set<Line>({{10, 20}, {30, 40}});
|
||||
|
||||
// Convert position component to flecs expression string
|
||||
const Line *ptr = e.get<Line>();
|
||||
std::cout << ecs.to_expr(ptr).c_str() << std::endl;
|
||||
// {start: {x: 10.00, y: 20.00}, stop: {x: 30.00, y: 40.00}}
|
||||
}
|
||||
Reference in New Issue
Block a user