Properly link flecs library
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#include <basics_json.h>
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#include <iostream>
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struct Position {
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float x;
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float y;
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};
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int main(int, char *[]) {
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flecs::world ecs;
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// Register component with reflection data
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ecs.component<Position>()
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.member<float>("x")
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.member<float>("y");
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// Create entity with Position as usual
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flecs::entity e = ecs.entity("ent")
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.set<Position>({10, 20});
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// Convert position component to JSON string
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const Position *ptr = e.get<Position>();
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std::cout << ecs.to_json(ptr) << "\n"; // {"x":10, "y":20}
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// Convert entity to JSON
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flecs::entity_to_json_desc_t desc;
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desc.serialize_path = true;
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desc.serialize_values = true;
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std::cout << e.to_json(&desc) << "\n";
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// {
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// "path":"ent",
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// "ids":[["Position"]],
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// "values":[{
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// "x":10,
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// "y":20
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// }]
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// }
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}
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