Properly link flecs library
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#ifndef BASICS_JSON_H
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#define BASICS_JSON_H
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/* This generated file contains includes for project dependencies */
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#include "basics_json/bake_config.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -0,0 +1,24 @@
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/*
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)
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(.)
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.|.
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| |
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_.--| |--._
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.-'; ;`-'& ; `&.
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\ & ; & &_/
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|"""---...---"""|
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\ | | | | | | | /
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`---.|.|.|.---'
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* This file is generated by bake.lang.c for your convenience. Headers of
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* dependencies will automatically show up in this file. Include bake_config.h
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* in your main project file. Do not edit! */
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#ifndef BASICS_JSON_BAKE_CONFIG_H
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#define BASICS_JSON_BAKE_CONFIG_H
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/* Headers of public dependencies */
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#include <flecs.h>
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#endif
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{
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"id": "basics_json",
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"type": "application",
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"value": {
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"use": [
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"flecs"
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],
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"language": "c++",
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"public": false
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}
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}
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@@ -0,0 +1,39 @@
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#include <basics_json.h>
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#include <iostream>
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struct Position {
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float x;
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float y;
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};
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int main(int, char *[]) {
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flecs::world ecs;
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// Register component with reflection data
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ecs.component<Position>()
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.member<float>("x")
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.member<float>("y");
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// Create entity with Position as usual
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flecs::entity e = ecs.entity("ent")
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.set<Position>({10, 20});
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// Convert position component to JSON string
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const Position *ptr = e.get<Position>();
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std::cout << ecs.to_json(ptr) << "\n"; // {"x":10, "y":20}
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// Convert entity to JSON
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flecs::entity_to_json_desc_t desc;
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desc.serialize_path = true;
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desc.serialize_values = true;
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std::cout << e.to_json(&desc) << "\n";
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// {
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// "path":"ent",
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// "ids":[["Position"]],
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// "values":[{
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// "x":10,
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// "y":20
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// }]
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// }
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}
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